UPDATE Mar 7. 2023

Patch Notes (Updated) - March 9

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Patch Notes - March 9, 2023

 

Hello Saviors,

 

We are thrilled to deliver the brand new Guild Raid to our Saviors. Take on the ferocious event boss Charite together with your guild mates! In addition, the contest of champions awaits in the Champs Arena! Command multiple teams to be declared a true champion!

 

Don't forget to march into spring-themed event, Spring Blooming in Your Heart where you must defend yourself against waves of monsters headed your way!

 

*Patch Notes updated March 9 04:30 UTC



 

[Content]


 

[Champs Arena]

 

  • Champs Arena will open.
    • Champs Arena Period: From Mach 9 maintenance onward.
    • In Champs Arena, you will control 3 teams with 3 preset defense teams of your opponent and fight 3 rounds. Best 2 out of 3 wins the match.
    • Champs Arena can be entered from Adventure → Arena → Champs Arena.
      • Adventure unlocks after completing Battlefront Stage 2—15. 
      • Champs Arena unlocks after completing Battlefront Stage 5—1. 
    • Champs Arena is a permanent addition and there is a free daily entry count of 5 which  resets every day at 00:00 UTC.
    • After your daily limit is exhausted, you can consume 50 Everstones to purchase a Champs Arena 



 

[How to Participate]

 

  • After selecting your opponent to proceed with the battle through [Free Challenge] on the Champions Arena screen, press the [Challenge] button.
  • Once 5 seconds have passed after the matching, you can randomly match again through the 'Rematch' button.
  • You can organize three attack formations and treasures that match the three defensive formations already organized by another savior.
    • You can equip one treasure for each attack formation, and detailed information can be found in the Treasure System below.
  • After deciding on all three attack formations, you can enter the battle by pressing the [Start Battle] button.
    • The Soul party used in the 1st formation cannot be used again in the 2nd and 3rd formations.

 

*Please note some screenshots are provided in Korean.

 

 

  • Just like Arena, you cannot use Ultimate Skills during battle in Champs Arena.
  • If either side loses, they lose, and if neither side loses until the time expires, the Offense Party loses.
  • You need to win 2 out of 3 battles to win the Champs Arena match.
  • You can press SKIP to finish the battle quickly. 

  • The first formation of the Defense party is set randomly.
    • You can use the 'Change Formation ' button to reset the formations.
    • In Champs Arena, you need to set 3 teams each with 1 Treasure for the Defense Party as well as the Offense party.
    • You can drag-and-drop teams to change the order as they go into battle from ① → ② → ③. After you set all 3 teams, press [Save] at the bottom right corner of the screen to save your Defense party setting.



 

[Champs Arena Rewards]

 

  • You will receive Arena Coins and more as victory rewards in Champs Arena. Rewards are differentiated into weekly, daily, and victory rewards.
    • Weekly Ranking rewards: Given every Monday at 00:00 UTC via your in-game mailbox (upon entering Champs Arena screen). 
    • Daily Ranking rewards: Given daily at 00:00 UTC automatically via your in-game mailbox. 
    • Victory rewards: Given per winning against the defense team of your opponent.
    • You can check the reward information by clicking on the "Reward Info" within the Champions Arena screen.


 

[Treasure System]

 

  • The Treasure system will be added to Guild Raid and Champs Arena.
    • The treasure system is applied only to Guild Raids and Champs Arena.

 

  • Guild Raid: Choose 1 Treasure and equip it while you prepare your party for guild raid boss battle.
    • The party you progress and completing a battle once with a Treasure equipped cannot be used again on the same day. 


 

[Guild Raid Treasures]

Group

Treasure Name

Treasure Effect

1

Humanlike Idol

Humanlike allies ATK +30%

Beast Idol

Beast allies ATK +30%

Fairy Idol

Fairy allies ATK +30%

Undead Idol

Undead allies ATK +30%

Ordinary Idol

ATK +15% for all allies

2

Dragon-Headed Snake-Tailed Statue

ATK +30% for ally Souls in the front row

Snake-Headed Dragon-Tailed Statue

ATK +30% for ally Souls in the back row

Lunatic's Double-Bladed Sword

ATK +50% for ally Souls without any allies within 3m nearby

Coward's Sling

If all 5 allies are surviving, ATK +20% for all allies

Lion Mask for Three

ATK +35% if there are 2 or more ally Souls within 3m

3

Falcon Hunter's Gloves

Speed +40% for ally Soul with highest ATK

Necklace of Electricity

ATK +50% for ally Soul with highest ATK

Protector's Shield

DEF +300% for ally Soul with highest DEF

Necromancer's Magic Book

Received DoT +65% for all enemy Souls

 

Master Killer Armor

ATK +50% for all allies,

Damage self-inflicted to each ally soul equal to 2,000% of its ATK every 60 sec.

 

  • Champs Arena: Choose 1 Treasures among each Treasure group, and equip one for each party. (same for offense and defense parties).
    • You can use Treasures in every battle of Champs Arena.
    • For Champs Arena, you will not be able to see the Treasure selected by your opponents.

 

[Champs Arena Treasures]

Group

Treasure Name

Treasure Effect

1

Humanlike Idol

Humanlike allies ATK +30%

Beast Idol

Beast allies ATK +30%

Fairy Idol

Fairy allies ATK +30%

Undead Idol

Undead allies ATK +30%

Ordinary Idol

ATK +15% for all allies

2

Vanguard's Spear Flag

ATK +30% for ally Souls in the front row

Artisan's Hammer

Physical/Magic Resistance -40% for enemy Souls in the front row

Spectacular Smoke Signal

ATK +20% for ally Souls in the back row

Loner's Favorite Doll

ATK +45% for ally Souls without any allies/enemies within 3m nearby

Three-Part Puzzle Piece

ATK +35% for ally Souls with 2 or more allies within 3m nearby

3

Growing Wooden Club

When combat begins, ATK of all ally Souls +15% every 15 sec (up to 45%).

 

Mithril Eisen

All ally Souls become immune to crowd control and Knockback effects for 60 sec.

Cemetery Corpse-Flower

Received DoT +65% for all enemy Souls

Quack Doc's Torn Prescription

HP Recovery -50% for all enemy Souls

 

Corrupted Mana Crystal

Mana Recovery -25% for all enemy Souls



 

[Guild Raid]

 

 

  • Guild Raid will open.
    • Guild Raid Boss "Charite" Period: March 9 after maintenance—March 15 23:59 UTC.
    • The following Guild Raid Boss will be available from March 30 after maintenance.
    • Guild Raid is a special raid mode you can enjoy with your guild members, and it will be available from March 9!
    • You can enter the Guild Raid either through Adventure → Challenge → Guild Raid or Guild page .
    • You need to be in a Guild first as only those in a Guild are eligible to participate in the Guild Raid.
      • You can join guilds during Guild Raid periods as well, but you cannot Kick or Disband a guild while in progress of a Guild Raid.
    • Important! Players who newly join a guild during a Guild Raid period will not be given the 'daily entry count' on the day of their joining, so we advise you to be in a guild before the update on March 9.
    • There are 2 types of Guild Raid battles: [Practice] and [Challenge]
      • [Practice]: Practice mode. You engage in battle with the guild raid boss but the damage and entry count does not get applied.
      • [Challenge] : Actual mode. You engage in actual battle with the guild raid boss, and you can check the damage being inflicted.

*You are given 3 Challenges per day, and this resets daily at 00:00 UTC.

*The Soul and Treasure you use cannot be used again on that day.

  • Upon defeating the Guild Raid boss, you will face off against the stronger version of the guild boss in the next stage. 
  • You can obtain rewards for defeating the raid boss, and you can get up to 50 stages of boss defeat rewards.
  • After defeating all 50 stages of the raid boss, you go into the Trial Stage which is to increase your Guild Ranking (fame) only.
  • If another guild member has defeated the raid boss of the current level while you were in progress of the battle, your entry usage and damage inflicted will not count. Thus your entry will not be conceded, and your Soul and Treasure you used in your battle will not be locked but usable for another battle in the next entry.
  • Guild Rankings will be assessed by taking into account total damage inflicted by all of the guild members in the guild, and differential payout of rewards will be given based on the Guild Rankings..
  • In case of a tie between different Guilds because the total damage inflicted by more than one guild is the same, then the guild who arrived at the point score the fastest will be marked higher in rankings.


 

[Guild Boss: Charite]

 

  • Guild boss: Charite
    • Charite is a Beast-type guild raid boss. You can check the skill set of Charite in the table below:

Skill Name

Type

Effect

Beam of Destruction

Sub

Shoots a Beam of Destruction, dealing damage to all enemies and permanently decreasing their Magic Resistance by 30%.

Absorption

Sub

Absorbs energies from the enemy Soul with the most HP, decreasing the target's HP by 100% and stunning the target for 8  seconds while restoring her own Mana by 5,000. This skill will cancel out if the target has a barrier effect, and she will lose all of her Mana.

Bombardment

Sub

Deals damage to all enemies through a beam bombardment and reduces their ATK by 20% for 10 seconds.

Charge

Sub

Dashes, inflicting damage on all enemies and knocking them down.


 

[Guild Raid Rewards]

 

  • There are 3 ways to earn rewards from Guild Raids.
    • Battle Rewards: Rewards given regardless of the results of battle after you fight a round of the raid boss.
    • Victory Rewards: Rewards given for winning and defeating each guild raid boss per stage. (At max 50 stages).
    • Ranking Rewards: Rewards given depending on your entire Guild's rankings after the Guild Raid period ends.

 

[Battle Rewards]

  • First,  regardless of the results of battle, you will receive an individual reward of 300 Guild Coins after the battle (for Charite)

 

[Victory Rewards]

  • Second, there are rewards given for winning and defeating each Guild Boss (bringing its HP down to 0) per stage at max 50 stages. 
    • Important! Victory rewards can be claimed for participating in the guild raid once or more. You will receive accumulated victory rewards for guild raid bosses defeated by your guild members before you join the raid.
    • However, newly-joined guild members who just join the guild during the guild raid period can only receive the victory Rewards of the guild from the moment they join the guild, not the accumulated victory Rewardss that were previously accumulated in this guild.
       

Tiers

Reward 1 (per stage)

Reward 2 (per stage)

Stages 1—9

Guild Coin x500

Keepsake Enhance Stone x10

Stages 10

Guild Coin x1,500

Intermediate Keepsake Enhance Stone x5

Stages 11—19

Guild Coin x600

Keepsake Enhance Stone x20

Stage 20

Guild Coin x2,000

Intermediate Keepsake Enhance Stone x10

Stage 21—29

Guild Coin x700 

Keepsake Enhance Stone x30

Stage 30

Guild Coin 2,500

Intermediate Keepsake Enhance Stone x15

Stage 31—39

Guild Coin x800

Intermediate Keepsake Enhance Stone x2

Stage 40

Guild Coin x3,000

Advanced Keepsake Enhance Stone x5

Stage 41—49

Guild Coin x900

Intermediate Keepsake Enhance Stone x3

Stage 50

Guild Coin 4,000

Advanced Keepsake Enhance Stone x8


 

[Ranking Rewards]

  • Ranking rewards are given to your Guild after the Guild Raid period ends.
  • Important! Ranking rewards are given for having participated in the Guild Raid once or more.
  • After the Guild Raid ends and you move to the main Guild window, your Ranking Rewards will be distributed to the in-game mailbox.

 

Ranking

Rewards

1st

Everstone x2,100,

Guild Coin x40,000

Advanced Keepsake Enhancement Stone x15

2nd—10th

Everstone x1,800,

Guild Coin x25,000

Advanced Keepsake Enhancement Stone x10

11th—100th

Everstone x1,500,

Guild Coin x15,000

Advanced Keepsake Enhancement Stone x5

101th—

Everstone x1,000,

Guild Coin x5,000

Advanced Keepsake Enhancement Stone x2

 

[Rewards during cooldown]

  • Cooldown is the period between the end of the guild raid and the start of the next guild raid.
  • If you are kicked out from the guild after the guild raid is over, your Ranking Reward will be given via mail when you go to the guild search screen.
  • During the cooldown periods until the next Guild Raid, you joining the Guild that has earned Ranking Rewards will not grant you the Ranking Rewards of that guild.
  • If you have not received the victory Rewards and it is the cooldown period, it will be given when you move to the guild raid screen.
  • Even if you are Kicked from your guild without having claimed your victory Rewards, you can go to the Guild Search window to have your victory Rewards sent to your mailbox.
  • Defeat rewards will not be given if you join during the cooldown period of the guild raid.


 

[Treasure System]

 

  • The Treasure system will be added to Guild Raid and Champs Arena.
    • The treasure system is applied only to Guild Raids and Champs Arena.
  • The treasures are divided into three groups of five each, and each group has the following characteristics:
    • [Group 1] Treasures that provide effects based on their type
    • [Group 2] Treasures that provide effects based on their location
    • [Group 3] Treasures that provide effects that do not fall into the above groups.
  • Guild Raid: Choose 1 Treasure and equip it while you prepare your party for guild raid boss battle.
    • The party you progress and completing a battle once with a Treasure equipped cannot be used again on the same day. 

 

[Guild Raid Treasures]

Group

Treasure Name

Treasure Effect

1

Humanlike Idol

Humanlike allies ATK +30%

Beast Idol

Beast allies ATK +30%

Fairy Idol

Fairy allies ATK +30%

Undead Idol

Undead allies ATK +30%

Ordinary Idol

ATK +15% for all allies

2

Dragon-Headed Snake-Tailed Statue

ATK +30% for ally Souls in the front row

Snake-Headed Dragon-Tailed Statue

ATK +30% for ally Souls in the back row

Lunatic's Double-Bladed Sword

ATK +50% for ally Souls without any allies within 3m nearby

Coward's Sling

If all 5 allies are surviving, ATK +20% for all allies

Lion Mask for Three

ATK +35% if there are 2 or more ally Souls within 3m

3

Falcon Hunter's Gloves

Speed +40% for ally Soul with highest ATK

Necklace of Electricity

ATK +50% for ally Soul with highest ATK

Protector's Shield

DEF +300% for ally Soul with highest DEF

Necromancer's Magic Book

Received DoT +65% for all enemy Souls

 

Master Killer Armor

ATK +50% for all allies,

Damage self-inflicted to each ally soul equal to 2,000% of its ATK every 60 sec.

 

  • Champs Arena: Choose 1 Treasures among each Treasure group, and equip one for each party. (same for offense and defense parties).
    • You can use Treasures in every battle of Champs Arena.
    • For Champs Arena, you will not be able to see the Treasure selected by your opponents.

 

[Champs Arena Treasures]

Group

Treasure Name

Treasure Effect

1

Humanlike Idol

Humanlike allies ATK +30%

Beast Idol

Beast allies ATK +30%

Fairy Idol

Fairy allies ATK +30%

Undead Idol

Undead allies ATK +30%

Ordinary Idol

ATK +15% for all allies

2

Vanguard's Spear Flag

ATK +30% for ally Souls in the front row

Artisan's Hammer

Physical/Magic Resistance -40% for enemy Souls in the front row

Spectacular Smoke Signal

ATK +20% for ally Souls in the back row

Loner's Favorite Doll

ATK +45% for ally Souls without any allies/enemies within 3m nearby

Three-Part Puzzle Piece

ATK +35% for ally Souls with 2 or more allies within 3m nearby

3

Growing Wooden Club

When combat begins, ATK of all ally Souls +15% every 15 sec (up to 45%).

 

Mithril Eisen

All ally Souls become immune to crowd control and Knockback effects for 60 sec.

Cemetery Corpse-Flower

Received DoT +65% for all enemy Souls

Quack Doc's Torn Prescription

HP Recovery -50% for all enemy Souls

 

Corrupted Mana Crystal

Mana Recovery -25% for all enemy Souls


 

[New Battlefront Area]

 

  • Battlefront area 18, Mettias Deck will be added.
    • On the deck of the "Mettias".

An ancient ship found at the hidden dock behind the Narvis harbor.

Thanks to being made from a tree with mysterious powers, the ship remains sturdy and strong despite her age.

In fact, the Mettias looks like she can brave any typhoons or tsunamis.

...unless she gets pulled under by the hidden monsters of the deep.

  • Mettias Deck is available from March 9 after maintenance.

 

  • Gate Breakthrough will be expanded to have 300 Stages for Unlimited Gate and 150 Stages for Humanlike, Beast, Fairy, and Undead Gates.




 

[Story]

 

  • Catherine's Love Story will be added!
    • Upon reaching True Ending with Catherine's Love Story, you will receive an exclusive costume for Catherine.

 

  • Miriam's Love Story will be added!
    • Upon reaching True Ending with Miriam's Love Story, you will receive an exclusive costume for Miriam.


 

[Event]

 

[Spring Blooming in Your Heart]

 

  • Flower Event "Spring Blooming in Your Heart" will start.
    • Event Period: March 9 after maintenance—March 29, 23:59 UTC
    • You can enter and check the Flower Event “Spring Blooming in Your Heart” through the floating event banner located on the top right corner of your lobby. 
    • March into this special event where you will earn event currency Lucky Petals with which you can exchange for event-limited objects for town, costumes for Clara and Haru and much more in Clara's Farm!
    • There are Flower Event costumes for Clara and Haru and Town Objects only exchangeable during the event period.


 

[Mini Game - Dangerous?! White Robin Forest]

 

  • Mini Game Event - Dangerous?! White Robin Forest

  • Event Period: March 9 after maintenance—March 29, 23:59 UTC
  • This is a mini-game where you team up with Helper Souls to defeat monsters that swarm in a special Town map within a given time.
  • The Mini Game will be available only after reaching Episode 6 of the event story.
  • You can enter and check the Mini Game Event through the lower corner event button of the main event screen. 
  • You can claim one Normal Summon Ticket for each episode of the event story “Spring Blooming in Your Heart”. 
  • During a given amount of time, you will have to beat off waves of monsters that come your way in a special Town map with a Helper Soul. 
  • You can play this mini game once per day, and the entry limit resets daily at 00:00 UTC.
  • You will play as your default character you set (Controlling Character). The stats of the character you control will be affected by your total CP.
  • You can change your character for a mini game by clicking on the Change Controlling Character button on the upper right corner of the screen.
  • The mini game will be played for a total of 90 seconds.
  • There is no penalty for restarting the event contents.
  • The controls of this mini game are the same controls you have in Town; you will have to attack to fend off monsters and roll yourself out of danger.
  • In this mini game, monsters are summoned in random places and they will rush toward your controlling Character. 
  • You can check out the number of defeated monsters and time left on the upper left side of a Mini Game screen.
  • You can move using the joystick, attack monsters using the [Attack] button, and use the [Roll] button to quickly move short distances or dodge enemy attacks.
  • When you defeat monsters, the [Help Power] gauge increases, and when the gauge reaches 100% (after defeating 30 monsters), you can click the [Help!] button to summon a Helper Soul.
  • Souls that can be summoned to Help a player are epic-grade Souls, regardless of whether the player possesses the Souls or not. 
  • During the mini-game, Souls at Affection state with Affection points will be prioritized over those with high Bond levels when called up for help.
  • Up to 20 Helper Souls can be called, and Helper Souls are not controllable.
  • Their ability is influenced by the Affection and Bond level. 
    • The higher the Affection or Bond Level is, the higher the stats of the Helper Soul called will be.
  • Souls with Affection points can be summoned right after a mini game starts.
  • A special Helper Soul “Yuria” will be called up with a low chance.
  • The summoned Helper Souls will attack monsters around itself. If the summoned souls’ health reaches 0, it will disappear. Once it disappears, it cannot be summoned again.
  • The game ends when all given time is consumed or the player's health reaches zero, and rewards can be obtained based on the accumulated points from defeating monsters.
  • You can press the button in the upper-right corner of the mini game screen to either [Retreat from Battle] to quit the mini game or [Retry]. If you retreat from the battle, you won't receive any rewards, and your entrance count won't be deducted.
  • Players can earn rewards in two ways: by accumulating points over time, or by earning points during each round of the mini-game. The rewards offered will vary depending on the number of points a player has acquired.
  • The Lucky Petals obtained through the mini-games can be exchanged for special costumes, items, and currencies at the event store [Clara's Farm]. The exchange period for [Clara's Farm] is from the maintenance on March 9th to April 6th at 08:59 UTC.


 

[Basic Reward]

  • You obtain a reward when the Mini Game ends and you have finished participation, regardless of whether you survived or not.

Condition

Reward

Mini Game Ended

Lucky Petals ×30


 

[Survival Reward]

  • You successfully drive off the monsters and the mission of surviving a full 90 seconds is complete!
  • Open Keeper's Gift Chest and have a chance to obtain 1 of the components at random.

Condition

Reward

Mini Game Victory

Keeper's Gift Chest ×1


 

[One-off Point Rewards]

  • Below are rewards you obtain for receiving the following points per round of mini game participation.

 

Condition (Point)

Reward

0—150,000

Lucky Petals ×60 + Gold ×20,000

+ Mana Dust ×30,000 + Mana Crystal ×50

150,001—300,000

Lucky Petals ×80 + Gold ×40,000

+ Mana Dust ×60,000 + Mana Crystal ×75

300,001—450,000

Lucky Petals ×100 + Gold ×60,000

+ Mana Dust ×90,000 + Mana Crystal ×100

450,001—600,000

Lucky Petals ×120 + Gold ×80,000

+ Mana Dust ×120,000 + Mana Crystal ×125

600,001—750,000

Lucky Petals ×140 + Gold ×100,000

+ Mana Dust ×150,000 + Mana Crystal ×150 + Everstone ×100

750,001—900,000

Lucky Petals ×160 + Gold ×120,000

+ Mana Dust ×180,000 + Mana Crystal ×175 + Everstone ×100

900,001—1,100,000

Lucky Petals ×180 + Gold ×140,000

+ Mana Dust ×210,000 + Mana Crystal ×200 + Everstone ×100

1,100,000—1,300,000

Lucky Petals ×200 + Gold ×160,000

+ Mana Dust ×240,000 + Mana Crystal ×225 + Everstone ×100

1,300,001—1,500,000

Lucky Petals ×220 + Gold ×200,000

+ Mana Dust ×300,000 + Mana Crystal ×275 + Everstone ×150

1,500,001—2,000,000

Lucky Petals ×225 + Gold ×210,000

+ Mana Dust ×310,000 + Mana Crystal ×280 + Everstone ×150

2,000,001—2,500,000

Lucky Petals ×230 + Gold ×220,000

+ Mana Dust ×320,000 + Mana Crystal ×285 + Everstone ×150

2,500,001—3,000,000

Lucky Petals ×235 + Gold ×230,000

+ Mana Dust ×330,000 + Mana Crystal ×290 + Everstone ×150

3,000,001—3,500,000

Lucky Petals ×240 + Gold ×240,000

+ Mana Dust ×340,000 + Mana Crystal ×295 + Everstone ×150

10,000,000

Artifact Summon Ticket ×5 + 2 Hours of Idle Gold ×5 

+ 2 Hours of Idle Mana Dust ×5 + 2 Hours of Idle Mana Crystal ×5


 

[Accumulated Point Reward]

Condition (Point)

Reward

2,500,000

Normal Summon Ticket ×5 + 2 Hours of Idle Gold ×2 

+ 2 Hours of Idle Mana Dust ×2 + 2 Hours of Idle Mana Crystal ×2

5,000,000

Artifact Summon Ticket ×5 + 2 Hours of Idle Gold ×3 

+ 2 Hours of Idle Mana Dust ×3 + 2 Hours of Idle Mana Crystal ×3

7,500,000

Normal Summon Ticket ×5 + 2 Hours of Idle Gold ×4 

+ 2 Hours of Idle Mana Dust ×4 + 2 Hours of Idle Mana Crystal ×4

10,000,000

Artifact Summon Ticket ×5 + 2 Hours of Idle Gold ×5 

+ 2 Hours of Idle Mana Dust ×5 + 2 Hours of Idle Mana Crystal ×5

12,500,000

Normal Summon Ticket ×10 + 2 Hours of Idle Gold ×6 

+ 2 Hours of Idle Mana Dust ×6 + 2 Hours of Idle Mana Crystal ×6

15,000,000

Artifact Summon Ticket ×10 + 2 Hours of Idle Gold ×7 

+ 2 Hours of Idle Mana Dust ×7 + 2 Hours of Idle Mana Crystal ×7

20,000,000

Type Summon Ticket ×10 + 2 Hours of Idle Gold ×8 

+ 2 Hours of Idle Mana Dust ×8 + 2 Hours of Idle Mana Crystal ×8


 

[Event Exchange Shop "Clara Farm"]

Item

Amount

Required amount of Lucky Petals

Exchange Limit

Lush Luck

1

Lucky Petal x 1,000

1

Feel the Grassy Scent

1

Lucky Petal x 1,000

1

Forest Tree House

1

Lucky Petal x 1,000

2

Hammock Swing

1

Lucky Petal x 1,000

2

Stout Tree Stump

1

Lucky Petal x 1,000

5

Sleeping Fox

1

Lucky Petal x 1,000

5

Stem Pot

1

Lucky Petal x 1,000

5

Flowery Tile

100

Lucky Petal x 1,000

10

Soul's Memory: Haru 

60

Lucky Petal x 1,000

3

Soul's Memory: Clara

60

Lucky Petal x 1,000

3

Artifact Stone

7

Lucky Petal x 1,000

30

Advanced Artifact Stone

3

Lucky Petal x 1,000

30

Expert Artifact Stone Chest

1

Lucky Petal x 1,000

20

2 Hours of Idle Mana Crystal

1

Lucky Petal x 1,000

50

 

  • Lush Luck and Feel the Grassy Scent are special costumes for Clara and Haru.
    • The special costumes are only available during the event period.

 

  • Forest Tree House—Flowery Tile are the Flower Event objects for the Town.
  • Forest Tree House and Hammock Swing objects have special buff effects.
    • Forest Tree House: If you place it on your Town, you can get a Gold Loot + 15/min Buff.

  • Hammock Swing: If you place it on your Town, you can get a Mana Dust Loot + 20/min Buff.


 

[Flower Daily Login Bonus]

 

  • Flower Daily Login Bonus
    • Event Period: March 9 after maintenance—March 29, 23:59 UTC 
    • You can enter and check the Flower Daily Login Bonus through the floating event banner located on the top right corner of your lobby. 
    • Simply login and claim rewards during this login bonus period! You will have 21 days to be able to claim 14 days of daily login bonuses. 
    • Flower Daily Login Bonus resets daily at 00:00 UTC. After 14 days from your event activation period, you can also consume Everstones to purchase Daily Login Bonuses.
    • If you log in on Mar. 9, you will receive a reward for Day 1. If you do not log in at all on Mar. 10 but return on Mar. 11, you will receive your Everstone reward for Day 2 on Mar 11.
    • Even if you did not claim all the 14 day rewards, the event will end.

 

Day

Rewards

Day 1

Everstone x 200

Day 2

Everstone x 200

Day 3

Everstone x 200

Day 4

Everstone x 200

Day 5

Everstone x 200

Day 6

Everstone x 200

Day 7

Normal Summon Ticket x 5

Day 8

Everstone x 200

Day 9

Everstone x 200

Day 10

Everstone x 200

Day 11

Everstone x 200

Day 12

Everstone x 200

Day 13

Everstone x 200

Day 14

Normal Summon Ticket x 5



 

[Lucky Petal Collection Mission]

  • Lucky Petal Collection Mission Event will start.
    • Event Period: March 9 after maintenance—March 29, 23:59 UTC
    • Depending on the number of Lucky Petals you accumulate during the event period, you can obtain various rewards which will be delivered into your Bag automatically.
    • You can enter and check the Lucky Petal Collection Mission Event through the floating event banner located on the top right corner of your lobby. 

 

Condition

Rewards

Quantity

Obtain 500 Lucky Petal

Artifact Memory: Kutune Shirka

50

Obtain 1,00 Lucky Petal

Artifact Memory: Cornucopia

50

Obtain 1,500 Lucky Petal

DEX Keepsake Selection Chest (Eternal)

1

Obtain 2,000 Lucky Petal

STR Keepsake Selection Chest (Eternal)

1

Obtain 2,500 Lucky Petal

Soul's Memory: Haru

60

Obtain 3,000 Lucky Petal

Soul's Memory: Clara

60

  • [Relic Memory: Cuthnecia, Kutune Shirka] is immediately rewarded upon acquisition and can be confirmed in [Artifact].
  • The remaining rewards will be given through [Bag]


 

[Flower Daily Mission]

  • Flower Daily Mission Event will start.
    • Event Period: March 9 after maintenance—March 29, 23:59 UTC 
    • You can enter and check the Flower Daily Mission Event through the floating event banner located on the top right corner of your lobby. 
  • Complete daily event missions during the event period to get more of the event items and more, including Soul's Memories for Clara and Haru!
  • Event missions reset daily at 00:00 UTC.

 

Condition

Rewards

Obtain Daily Quest Rewards x 1 time

Lucky Petal x 5

2 Hours of Idle Gold x 1

Obtain Daily Quest Rewards x 2 times

Lucky Petal x 10

2 Hours of Idle Mana Dust x 1

Obtain Daily Quest Rewards x 3 times

Lucky Petal x 10

2 Hours of Idle Gold x 1

Obtain Daily Quest Rewards x 4 times

Lucky Petal x 15

2 Hours of Idle Mana Dust x 1

Obtain Daily Quest Rewards x 5 times

Lucky Petal x 20

2 Hours of Idle Mana Crystal x 1

 

  • During the event period, the login background and BGM will be changed to the Flower Event version.
    • Event Period: March 9 after maintenance—April  5, 23:59 UTC.




 

[Soul Pick-up]

 

  • Catherine's Pick-Up Summon event will start. There's a higher chance of getting Catherine through the event.
    • Pick-up Period: March 9 after maintenance—March 22, 23:59 UTC

  


 

[Double Reward Boosts]

 

  • Champs Arena Double Rewards
  • Event Period: March 9 after maintenance—March 21, 23:59 UTC
  • During the event period, you will obtain double the rewards for winning in Champs Arena!
    • Daily and Weekly Ranking rewards based on ranking will not be included in the double reward boost event.

 

  • Bond Points from Outing Double Rewards
  • Event Period: March 9 after maintenance—March 29, 23:59 UTC
  • During the event period, you will gain double the Bond Points you gain from going on an Outing with your Soul!



 

[Cash Shop]

 

  • There will be packages which you can obtain extra Lucky Petals during the Flower Event.
    • Flower Pack 1/2/3 sale period: March 9 after maintenance — April 5, 22:59 UTC. 
    • Daily Flower Packs sale period: March 9 after maintenance — March 29, 23:59 UTC

Pack Name

Purchase Limit

Contains

Flower Pack 1

3 (during the event period)

Everstone x1,250 + Lucky Petals x500 + Normal Summon Ticket x10 + Currency Selection Chest (12 Hours) x2

Flower Pack 2

3 (during the event period)

Everstone x3,250 + Lucky Petals x1,500 + Normal Summon Ticket x20 + 12 Hours of Idle Mana Crystal x2

Flower Pack 3

2 (during the event period)

Everstone x5,950 + Lucky Petals x3,500 + Normal Summon Ticket x30 + Currency Selection Chest (12 Hours) x4 + 12 Hours of Idle Mana Crystal  x2

Daily Flower Deal Pack

1 (daily)

Everstone x75 + Soul’s Memory (Epic) x5 + Soul’s Memory (Rare) x30 + Lucky Petals x50

Daily Flower Soul Summon Pack

1 (daily)

Everstone x75 + Normal Summon Ticket x1 + Lucky Petals x50

Daily Flower Growth Pack

1 (daily)

Everstone x150 + Currency Selection Chest (12 Hours) x2 + Lucky Petals x100

Daily Flower Crystal Pack

1 (daily)

Everstone x150 + 12 Hours of Idle Mana Crystal x1 + Lucky Petals x100

 

  • New packages to celebrate region 18, Mettias Deck are added.
    • Sale period: Permanent addition from March 9 after maintenance. 
    • Mettias Deck Boost Pack is available for purchase upon clearing Battlefront Stage 18—25, and Mettias Deck Conqueror Pack is available for purchase upon clearing Battlefront 18—50.

 

Pack Name

Purchase Limit

Contains

Mettias Deck Boost Pack

1

*Available upon clearing Stage 18—25

Everstone x3,250 + Type Summon Ticket x30 + Soul's Memory (Epic) x60 + Rare Soul Type Selection Chest x12

Mettias Deck Conqueror Pack

1

*Available upon clearing Stage 18—50

Everstone x5,950 + Type Summon Ticket x40 + Soul's Memory (Epic) x60 + Epic Soul Type Selection Chest x20 + Epic Soul Type Selection Chest x1


 

  • New breakthrough packages that become available for reaching certain stages in Gate Breakthrough have been added.
    • Sale period: Permanent addition from March 9 after maintenance.

 

Pack Name

Purchase Limit

Contains

Unlimited Stage 280 Boost Pack

1 

*Available upon reaching Unlimited Gate 280 in Gate Breakthrough

Everstone x3,250, 24 Hours of Idle Mana Crystal x5, 24 Hours of Idle Gold x5, 24 Hours of Idle Mana Dust x5, Advanced Keepsake Enhance Stone x30

Humanlike Stage 145 Boost Pack

1

*Available upon reaching Humanlike Gate 145 in Gate Breakthrough

Everstone x3,250, Humanlike Soul Summon Ticket (Epic) x1, Humanlike Soul Summon Ticket (Rare) x20, Artifact Summon Ticket x10

Beast Stage 145 Boost Pack

1

*Available upon reaching Beast Gate 145 in Gate Breakthrough

Everstone x3,250, Beast Soul Summon Ticket (Epic) x1, Beast Soul Summon Ticket (Rare) x20, Artifact Summon Ticket x10

Fairy Stage 145 Boost Pack

1

*Available upon reaching Fairy Gate 145 in Gate Breakthrough

Everstone x3,250, Fairy Soul Summon Ticket (Epic) x1, Fairy Soul Summon Ticket (Rare) x20, Artifact Summon Ticket x10

Undead Stage 145 Boost Pack

1

*Available upon reaching Undead Gate 145 in Gate Breakthrough

Everstone x3,250, Undead Soul Summon Ticket (Epic) x1, Undead Soul Summon Ticket (Rare) x20, Artifact Summon Ticket x10

 

  • Please check the price and details of the new packages from the in-game Cash Shop.


 


 

[Revisions]

 

We have revealed many upcoming contents in the Dev's Note release back on Feb 28 (Here), but please check the details again of the update below!


 

[Content]

 

  • When you retry a Dual Gate in progress, your party formation will now be saved.

 

  • Arena Coins will be added to the Weekly Ranking Rewards distributed from Arena.

 

[Event]

 

  • As Valentine's event period has ended, the valentine-themed monsters you found during Expedition will be returned to normal monsters.


 

[Story]

 

  • Catherine's Love Story will be added. 
    • If you achieve the true ending of the Love Story, you can obtain Catherine's costume.
  • Miriam's Love Story will be added. 
    • If you achieve the true ending of the Love Story, you can obtain Miriam's costume.


 

[Soulpedia]

 

  • The left tab on the Soulpedia menu will be changed from Grade to Type. 
    • You will still be able to filter by Grade from a new filter button to be added to the bottom of the screen.

 

  • From the Soul's List, Soulpedia, and battle formation placement screen, you can not filter by Role, Stats and Grades (new). 

 

  • The max amount of Souls you can own will increase from 200 → 300.

 

[Town]

 

  • It will be revised so that players can now pass through the empty spaces between buildings placed in Town.

 

  • The castle wall located at the 6 o'clock position will now disappear momentarily if you approach it.

 

  • New animation when selecting, releasing, and exchanging Souls at a Soul's residence will be added.

 

  • The Charge motion will now change to a Roll motion. If you roll and hit a wall, you will not stop but bounce back and continue to roll in a certain direction.
    • There will not be a cooltime for Rolling unlike Charging from before.

 

  • The camera zoom in and zoom out will not occur when placing Tiles and other objects consecutively, and the speed of placing the objects will be improved.

 

  • The Observe button will be added to the object management screen. Pressing this button will hide the object management UI.

 

  • From the Part-Time Job window, a new button where you can check the part-time job skills of the Souls will be added and the UI will be revamped.

 

  • The issue of Traditional Rug not being placed on top of tiles will be fixed and the issue of Traditional Gates not opening up will be fixed.


 

[Soul Release]

 

  • Reset frequency of the Release Shop will change.
    • From 1 month → 1 week.

 

  • A higher-grade Soul release function has been postponed to the next update.

 

 

 

[Friend & Guild]

 

  • Every time your friend Hires your Soul, you will receive 1 Heart as a reward. 
    • You can obtain at max 20 Hearts.

 

  • You can press and hold the portrait of the friend's Soul you would like to hire under Hire Soul to check the details of the Soul.

 

  • Weekly Contribution will be added to the Guild. The Guild Contribution from before will now be called  Cumulative Contribution.



 

[Bond]

  • The daily decreasing value of affection points will be reduced from 100 to 50.
  • After the affection points are unlocked, the amount of Bond Points (Affection points) obtained through daily chat, giving a gift, lost item quests, and outings will be doubled.


 

[Misc.]

  • The in-app web view screen which appears at the start (showing our official Twitter page) when you enter the game will no longer be exposed for America and Asia regions.

 

  • When you place a Soul on the background of our Lobby, you can now rotate the Soul left and right and Save the Soul to be displayed in that position.




 

Any revisions and updates to the patch notes will be marked as well.

Thank you and we hope you are as excited about the upcoming update as we are!